package org.game.module.scene.layer
{
	import flash.display.Sprite;
	
	import org.game.common.Resourse.GameLoader;
	import org.game.utils.Initialization;
	
	
	/**
	 * @author 缺硒
	 */
	public class BackgroundLayer extends Sprite
	{
		public function BackgroundLayer()
		{
//			var gameloader:GameLoader = Initialization.init(new GameLoader(), this);
//			gameloader.loadElement("assets/bg/bg.jpg",null);
			this.graphics.beginFill(0x777777);
			this.graphics.drawRect(0,0, 800, 600);
			this.graphics.endFill();
		}
		//
	}
}